R&D Phases ¬

2006-01-02

As I start to move closer to R&D (i.e. prototyping, or trial and error experimentation), the following stages will be my rough guidelines for what to work on and when:

  • Phase 0: Research – I am here. (This is never-ending)
  • Phase 1: SceneGraph & Animation – Basic geometry, data structures, occlusion, etc. (Attempt #1)
  • Phase 2: Lights & Sound – This is really a two-parter, but I like the sound of the title better. (Plus SceneGraph modifications or Attempt #2)
  • Phase 3: Networking & Window System API – Basic network communication and first attempt at a Window System API.
  • ...

These will probably change around in the future, but getting myself a direction is a good start.

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